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Make visuals great again not working
Make visuals great again not working













make visuals great again not working

There's little to nothing good around when you exclude Hein84's work (Vivid Fallout that some mentioned) but I personally never liked his style because the textures are extremely detailed and awesome for close-up screenshots, but worse then vanilla (in my very personal opinion) for regular gameplay because they are very high spatial frequency textures that do not play well with how images are rendered in a videogame in other words, at medium distances most textures end up looking like unintelligible weid messes of colors that look like crap. I do not dig any texture overhaul for Fallout 4, for a few reasons:

#MAKE VISUALS GREAT AGAIN NOT WORKING MOD#

esp file instead of loose files, which is a weird choice for a texture-model replacer for as much as the author explains his reasons in the mod's description page, I still do not agree with him, but hey, it's his mod and he does whatever he wants with it, so I still use it because I dig his work and it's not a big deal, check it out! My only problem with this mod is the usage of an. Vanilla Weapons HD: appreciable improvement over the weapons' looks (both textures and models!) from maximluppov. I have no idea about how realistic the effects are and I doubt the intent was realism, I just know it's cool and more immersive, gives you an increased sense of urgency when fired upon, and doesn't really plummet FPS as I feared. This last option is very performance intensive (my GTX1070 loses 5 to 15 frames per second when I turn the light on) the author is akkalat85 which I don't really know anything about but the mod seems to be well done.ĭarker Nights: again not necessarily visual improvement by all definitions, but it certainly can improve the immersion: Bethesda games traditionally have very bright nights and Fallout 4 isn't an exception it's obviously a subjective matter but I personally hate to see that much light during the night time this mod lets you tweak the light levels to your heart's desire it's by unforbidable which I don't really know but, again, the mod works like a charm and is officially compatible with the aforementioned True Storms.Įxtreme Particles Overhaul: another mod from an author I don't know anything about ( MaxG3D), and I was a bit skeptical about it at first (both the off putting description and the very nature of the mod) but after trying it I was impressed: it makes a world of difference in how the bullets impacting with materials (particularly metal) give visual feedback. Pip-Boy Flashlight: this mod lets you customize the looks of your pip-boy flashlight and power armor lamp you can select more interesting textures, tweak the intensity, and more importantly from a visual perspective, lets you enable dynamic lighting (which means the flashlight and lamp cone of light will actually cast shadows).

make visuals great again not working

This isn't visual improvement strictly speaking, but it is if you broaden the definition a bit: it improves (a lot) on the way bodies interact with the environment when pushed by a force (a bullet, an explosion), which becomes very noticeable and appreciable in making death ragdolls a lot more believable. Realistic Ragdoll Force: another mod by dDefinder1, another staple of all Bethesda games. Overall still worth it and not really of any effect in terms of performance, except maybe on potato machines. This mod overhauls interiors with more immersive and realistic lighting, that tends to give you significantly darker interiors (where they should be!) and a large boost to their visuals.Įnhanced Blood Textures: vanilla blood isn't all that bad in Fallout 4 in my opinion, but these textures from dDefinder1 are a staple of all Bethesda games if nothing else, it gives you some customization about the gore, and a few options about the on-screen blood effect. Bethesda has this weird (and lazy) habit of faking interior lighting placing omni-directional lights here and there that don't really match the light sources, and even more importantly, by setting high ambient lighting values for the imagespaces the result is some bland, irrealistic and not immersive interiors, and as a side effect, the high ambient lighting tends to illuminate the interior fog to a degree where it becomes distracting and weirdly blue-ish. Interiors Enhanced: fadingsignal strikes again with a mandatory mod (to me). The most intense weather conditions can be a bit more taxing on your GPU but it's manageable. The mod is stable, polished, and from a reputable author ( fadingsignal). True Storms: improves the looks of a lot of weather conditions, mostly precipitations and radstorms also adds a few new cool ones, and overhauls the fog effect. Unfortunately there isn't really much around for Fallout 4, but here's a few I can dig:















Make visuals great again not working